Topic
Distributed systems
Consistency, concurrency, replay and the trade-offs that show up whenever state is spread across machines.
4 entries
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Multi-Versioned Parallel Streaming in ReStream
How Multi-Versioned Parallel Streaming replays event streams at a thousand times the real-time rate.
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Event history architecture
One of the keys to quick development cycles in machine learning is changing how we think about state.
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Analyzing a read-only transaction anomaly under snapshot isolation
Reproducing a read-only transaction anomaly under snapshot isolation, and what it says about where to place your trust.
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The need for Agile machine learning
The motivation behind the paper I presented at KDD 2015: an architecture for agile machine learning in real-time applications.